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type, title, description, jurisdiction, legislature, session, identifier, citation, classification, subjects, status, primary_sponsors, version_count, action_count, vote_count, first_action, last_action, source, source_identifier, source_url, source_hash, vintage, source_snapshot, retrieved_at, confidence, tags
type title description jurisdiction legislature session identifier citation classification subjects status primary_sponsors version_count action_count vote_count first_action last_action source source_identifier source_url source_hash vintage source_snapshot retrieved_at confidence tags
Bill Charitable gaming; regulations, predetermined percentage of receipts. Charitable gaming; regulations; predetermined percentage of receipts. Amends charitable gaming law to allow, as a condition of receiving a charitable gaming permit or authorization to conduct electronic gaming, an organization established on or before December 31, 1977, that is qualified under § 501(c)(7) of the Internal Revenue Code and is incorporated, in part, to raise funds for donation to organizations whose missions include promoting early detection of and public education about and supporting research and treatment options for heart disease and various cancers, to use a predetermined percentage of its receipts for expenses related to the rental of real property where such real property is involved in the operation of the organization and used for lawful religious, charitable, community, or educational purposes. us/states/va Virginia General Assembly 2026 HB 399 Virginia HB 399 (2026)
bill
enacted
Alex Q. Askew
3 26 6 2026-01-12 2026-04-13 openstates ocd-bill/ede8e327-207d-4d3b-85b5-4bf939f1138e https://lis.virginia.gov/bill-details/20261/HB399 da866495e127132ee414b4970e9b712e07e94ffb6338908c54e1221ba81253c9 2026-07-01 https://data.openstates.org/daily/2026-07-01/public.pgdump 2026-07-06 reported
legislation
bill
us-va

Virginia HB 399 (2026) — Charitable gaming; regulations, predetermined percentage of receipts.

Charitable gaming; regulations; predetermined percentage of receipts. Amends charitable gaming law to allow, as a condition of receiving a charitable gaming permit or authorization to conduct electronic gaming, an organization established on or before December 31, 1977, that is qualified under § 501(c)(7) of the Internal Revenue Code and is incorporated, in part, to raise funds for donation to organizations whose missions include promoting early detection of and public education about and supporting research and treatment options for heart disease and various cancers, to use a predetermined percentage of its receipts for expenses related to the rental of real property where such real property is involved in the operation of the organization and used for lawful religious, charitable, community, or educational purposes.

Version chain

The bill's text revisions, in order — the diff chain from filing to enrollment.

  1. Introduced (filed) — source
  2. Chaptered (committee substitute) — source
  3. Enrolled (enrolled) — source

Votes

  • Reported from General Laws — 201 (pass) · lower
  • Subcommittee recommends reporting — 80 (pass) · lower
  • Passage R — 380 (pass) · upper
  • Reported from General Laws and Technology — 140 (pass) · upper
  • Constitutional reading dispensed (on 2nd reading) — 400 (pass) · upper
  • H VOTE: — 924 (pass) · lower

Sponsors

  • Alex Q. Askew — primary (person)

Timeline

The legislative action history — every referral, reading, and vote.

  • 2026-01-12 Prefiled and ordered printed; Offered 01-14-2026 26102663D filing, introduction
  • 2026-01-12 Referred to Committee on General Laws referral-committee
  • 2026-01-19 Assigned HGL sub: ABC/Gaming referral-committee
  • 2026-01-20 Subcommittee recommends reporting (8-Y 0-N 1-A)
  • 2026-01-22 Reported from General Laws (20-Y 1-N) committee-passage
  • 2026-01-23 Fiscal Impact Statement from Department of Planning and Budget (HB399)
  • 2026-01-26 Read first time reading-1
  • 2026-01-27 Read second time and engrossed reading-2
  • 2026-01-28 Read third time and passed House (92-Y 4-N 0-A) passage, reading-3
  • 2026-01-29 Constitutional reading dispensed (on 1st reading)
  • 2026-01-29 Referred to Committee on General Laws and Technology referral-committee
  • 2026-02-18 Reported from General Laws and Technology (14-Y 0-N) committee-passage
  • 2026-02-20 Rules suspended
  • 2026-02-20 Constitutional reading dispensed (on 2nd reading) (40-Y 0-N 0-A)
  • 2026-02-20 Passed by for the day (Voice Vote)
  • 2026-02-23 Read third time reading-3
  • 2026-02-23 Passed Senate (38-Y 0-N 0-A) passage
  • 2026-02-25 Enrolled enrolled
  • 2026-02-25 Bill text as passed House and Senate (HB399ER) passage
  • 2026-02-25 Fiscal Impact Statement from Department of Planning and Budget (HB399)
  • 2026-02-25 Signed by Speaker passage
  • 2026-02-25 Signed by President passage
  • 2026-03-10 Enrolled Bill communicated to Governor on March 10, 2026 enrolled, executive-receipt
  • 2026-03-10 Governor's Action Deadline 11:59 p.m., April 13, 2026 executive-receipt
  • 2026-04-13 Approved by Governor-Chapter 604 (effective 7/1/2026) executive-signature
  • 2026-04-13 Acts of Assembly Chapter text (CHAP0604)

Source

OpenStates / OpenCivicData bulk snapshot 2026-07-01; origin ocd-bill/ede8e327-207d-4d3b-85b5-4bf939f1138e. Confidence: reported (aggregated from official Virginia legislature records).